“Voice of God” Sacks
NFL – Play Under Review by Third Circuit
By: Daniel S.
Strick
John Facenda, Sr. (deceased) was the narrator of NFL
Films’ game footage and highlight reels. Facenda’s
voice is immediately recognizable by all football fans
and sports fans. His voice has been described as
legendary and he has been referred to as the “voice of
God”. In 2005 NFL Films created a twenty-two (22)
minute production called “The Making of Madden NFL 2006”
(“video”) about the Electronic Arts video game Madden
NFL 2006. The video used thirteen (13) seconds of
Facenda’s recorded voice. The remaining portions of the
video is comprised of endorsements of the game by NFL
players and interviews with the game’s creators
describing efforts to make the video game look real.
As a result of the use of Facenda’s voice in
the video, his estate filed suit in the United States
District Court for the Eastern District of Pennsylvania
against NFL Films, Inc., The National Football League
and N.F.L. Properties, LLC (collectively “NFL”) for
invasion of privacy,
unauthorized use of name or likeness under 42 Pa.C.S.
§8316, and false endorsement under Section 43(a) of the
Lanham Act, 15 U.S.C. §1125(a). Facenda v. N.F.L.
Films, Inc., 488 F.Supp.2d 491 (E.D.Pa. 2007).
I. Unauthorized Use of Name or Likeness
Pursuant to 42 Pa.C.S. §8316(a), “Any
natural person whose name or likeness has commercial
value and is used for any commercial or advertising
purpose without the written consent of such natural
person or the written consent of any of the parties
authorized (by the statute) may bring an action to
enjoin such unauthorized use and to recover damages for
any loss or injury sustained.” The statute specifically
includes “voice” in the definition of name or likeness.
In the one other published case interpreting this
statute, the court denied recovery on the basis the
commercial value in the plaintiff’s name was not
supported by evidence.
Pursuant to a written agreement between
Facenda and the NFL, the NFL could reuse recorded
sequences of Facenda’s voice so long as it did not edit
the sequences into something which made up, formed, or
composed an act of endorsement of a product or service
by Facenda. In cross motions for summary judgment, the
plaintiff argued the NFL used Facenda’s voice
specifically because it had commercial value, was
recognizable by the target audience as authoritative and
the video was created solely to market the video game.
The NFL argued the video was a documentary and not a
commercial or promotional product. Despite the NFL
denying during discovery the video was made to promote
the sale of the video game, the court found the video
was made to promote sale of the video game.
Evidence supporting the court’s finding was
the fact evidence the NFL financially benefited from all
sales of the video game, internal emails with the
subject line reading “Facenda voice in Madden '06
promo”, and no one in the video had a negative thing to
say about the game.
Finding the video was not documentary or
journalistic, the court held the video was commercial in
nature. It was undisputed Facenda’s voice was well
known and had commercial value especially amongst the
video’s target group. Plaintiff’s expert testified at
deposition viewers would probably believe there was an
affiliation between Facenda and the video game. The
court concluded Facenda’s appearance, albeit
brief, in the video added commercial value to the video.
Accordingly, the court found Facenda
established all of the elements of a claim under the
Pennsylvania statute. Specifically, (a) a natural
person whose name or likeness has commercial value; (b)
the use of the name or likeness for a commercial
purpose; and (c) the absence of written consent by the
natural person or his estate.
II. Lanham Act
The relevant portion of the Lanham Act
states:
Any person who, on
or in connection with any goods or services, or any
container of goods, uses in commerce any work, term,
name, symbol, or device, or any combination thereof, or
any false designation of origin, false or misleading
description of fact, which–
(A) is likely to cause confusion, or to cause
mistake, or to deceive as to the affiliation,
connection, or association of such person with another
person, or as to the origin, sponsorship, or approval of
his or her goods, services, or commercial activities by
another person…
* *
*
*
shall be liable in a
civil action by any person who believes that he or she
is or is likely to be damaged by such act.
15 U.S.C.
§1125(a)(1)(A). In order to prevail, Facenda had to
prove a likelihood of confusion, mistake or deception as
to his affiliation with the Madden '06 video game. In
the Third Circuit, the likelihood of confusion is
analyzed through a multiple factor analysis first
established in Interpace Cor. v. Lapp, Inc., 721
F.2d 460 (3d Cir. 1983). In a subsequent case, the
Third Circuit identified ten (10) different factors,
none of which are outcome determinative, to be weighed
and balanced against one another depending on the facts
of the given case. Kos Pharmaceuticals, Inc. v.
Andrex Corp., 369 F.3d 700, 709 (3d Cir. 2004). The
court found based on the plain language of the statute,
evidence of actual confusion is not essential for a
claim under this section of the Lanham Act.
In applying the multifactor test, the
District Court found several factors favoring Facenda.
Specifically, the court found Facenda has a high level
of recognition amongst the segment of society to whom
the video game was marketed; there was a clear link
between Facenda and the video game; the similarity
between Facenda’s voice and the voice used; NFL’s intent
in selecting Facenda’s voice for the video; and NFL’s
agreement with the video game maker to receive a portion
of the profits from the game’s sales. The only factor
favoring the NFL was the lack of evidence of actual
confusion. In finding for Facenda, the District Court
found direct evidence of consumer confusion is difficult
to find because many instances are unreported.
Accordingly the trial court granted Facenda’s motion for
summary judgment finding entitlement to recovery under
the Lanham Act.
III. Pending Appeal
NFL’s motion for certification for
interlocutory appeal was granted. NFL is raising two
(2) issues on appeal: (1) whether the Lanham Act
requires actual evidence of consumer confusion and (2)
whether the video had a commercial purpose.
Argument for the NFL’s appeal was held on
June 6, 2008. Based on questions posed to the lawyers
at oral argument, it appears the Third Circuit may
reverse the summary judgment ruling in Facenda’s favor.
The panel intimated questions of material fact existed
as to whether the video was an advertisement and whether
Facenda endorsed the product. The panel suggested these
were close questions which should be resolved by a jury
and not by a motion for summary judgment.
On September 9, 2008 the Third Circuit
issued a 60 page opinion finding the NFL violated
Pennsylvania’s right of publicity statute. The Third
Circuit also found the trial judge erred when finding
the NFL violated the Lanham Act. A fully discussion of
the Third Circuit’s ruling will be discussed in our next
issue.
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